Journeys In Middle-Earth, House Rules, and the Human Element in App-Based Games
This week's episode takes our intrepid players to Mordor and back again. Join Aaron & Liz as they embark on an unexpected journey through Middle-Earth with their pals Aragorn, Legolas, Gimli, and some made up residents of Mirkwood in Fantasy Flight's new Lord Of The Rings game. TIMESTAMPS 0:00 - DC character, or LOTR thing? 6:10 - Our relationship with The Tolkien-verse. 13:01 - The beauty of using an app for campaign management and gameplay + the story of the game. 19:35 - This LOTR uses a pretty near hex-based tile system. We're gonna discuss it. 23:05 - The thematic tie-ins of LOTR, and how it doesn't always quite work. 27:35 - "There are elements of a really great deck builder in here." 32:45 - The (meta) co-operative nature of app-based games. 40:20 - "OK, but did you have FUN playing this game?" 41:30 - House rules, the human element, and how to determine the difficulty in an app-based game. 51:30 - "Would you recommend this more than Mansions Of Madness?" --- Journeys In Middle-Earth is designed by Nathan Hajek and Grace Holdinghaus --- Aaron acknowledges that he's a big fan of The Lord Of The Rings, but really wants people to know that Faramir is the only good man in Middle-Earth. --- Donate to our Patreon at www.patreon.com/VStheUNIVERSE! Even $1 goes a *LONG* way, and helps the show grow! --- Reach out to The Co-Operatives by tweeting to @CoOperativesPod on Twitter or e-mailing us at CoOperativesPod@gmail.com. Got a game you'd like us to try? LET US KNOW! You can also 'like' us on Facebook by heading to www.facebook.com/CoOperativesPod. --- If you feel like being super nice, leave us a review on iTunes! It would mean the world to us! Every review lets others know you enjoyed the episode and helps the show grow! Want more Co-Operatives? Then check out our archives for a bunch of episodes that cover cooperative board and video games, dating, and definitely not being robots.
Duration: 55 min