TeacherGamer

Teacher Gamer

The TGPC highlights all aspects and different styles of teacher-gamers and games in education. Kids need more playful learning wherever they are getting learning: homeschools, in the classroom, school and community. And hopefully on fewer screens and on more tabletops. Although role-playing games (RPGs) are a primary focus, Teacher-Gamers can be anyone bringing a playful edge to any domain of teaching and learning. 

In season one we talk to Jesse Driver, Maryanne Cullinan, Aaron Vanek, Mark Hoge, Peter Jung, Sam The Educational DM, Kevin Jennings, & Richard Campanaro, Noan Fesnoux and the kids from Real School Budapest, Shawn O‘Docharty, and others 

We talk about RPGs, Life-Skills, Larping, Art, Theatre, PhDs in games development, Movie References, Homebrewing games for History class, Creative Writing, Mini-War Gaming, Picking up cheap materials, Middle school hobby and craft time, Gateways for games in schools, Setting up crypto wallets for homebrew games about real economics, tabletop gaming as a reaction to digital culture, why WarHammer is like Polo, robust character background vs pre-generated characters, homebrewing games for school focus and learner engagement through games. And more and more...

The TGPC highlights all aspects and different styles of teacher-gamers and games in education. Kids need more playful learning wherever they are getting learning: homeschools, in the classroom, school and community. And hopefully on fewer screens and on more tabletops. Although role-playing games (RPGs) are a primary focus, Teacher-Gamers can be anyone bringing a playful edge to any domain of teaching and learning. In season one we talk to Jesse Driver, Maryanne Cullinan, Aaron Vanek, Mark Hoge, Peter Jung, Sam The Educational DM, Kevin Jennings, & Richard Campanaro, Noan Fesnoux and the kids from Real School Budapest, Shawn O‘Docharty, and others We talk about RPGs, Life-Skills, Larping, Art, Theatre, PhDs in games development, Movie References, Homebrewing games for History class, Creative Writing, Mini-War Gaming, Picking up cheap materials, Middle school hobby and craft time, Gateways for games in schools, Setting up crypto wallets for homebrew games about real economics, tabletop gaming as a reaction to digital culture, why WarHammer is like Polo, robust character background vs pre-generated characters, homebrewing games for school focus and learner engagement through games. And more and more...

Episodes: 4

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